2020-07-20, 12:45 PM
(This post was last modified: 2020-07-20, 12:55 PM by jamos.tan@gmail.com.)
I may have figured it out. The way I think OpenCPN routes seem to work is that it saves the "course corrections" that need to be made the first time you draw the route. When I drag the first and closest waypoint to the ship, it does not calculate the new heading, but just takes the "course correction" from the old situation as it was when the route was drawn in the first place. But, somehow this feels illogical to me, as activating the next waypoint should point the new heading exactly to that new heading, or? It should be possible also to test this from land, not changing the original route in any way, but the green line points to the wrong direction anyway. I really have trouble understanding this.
This was the only situation I could test the route while being on land, the real situation ofcourse would be that the ship would reach the waypoint rather than the waypoint being dragged onto the ship.
At least, this is my presumption right now. I'll try to test it in real life, or figure something out to simulate gps data.
Anyway, will report soon and I am very curious about experiences from others.
This was the only situation I could test the route while being on land, the real situation ofcourse would be that the ship would reach the waypoint rather than the waypoint being dragged onto the ship.
At least, this is my presumption right now. I'll try to test it in real life, or figure something out to simulate gps data.
Anyway, will report soon and I am very curious about experiences from others.